I was dissapointed
I have played and thoroughly enjoyed all of your previous Reemus games, but I was very much disappointed with this one. It lacked much of the ingenuity that the others had. It has been ages since i've played it, but I still remember the first level of your first Reemus game, where you controlled the seasons in a room. Things slowly made sense, and you had to really understand what you were doing before you could complete the level and proceed.
sadly, in this game, your goals are very obvious as the characters usually say exactly what you need to do. (i.e. we need a royal seal). unfortunately, this is necessary. otherwise nothing would make sense until you've clicked enough things and have already passed on to the next level.
levels are also very easy and often tedious. I understood what to do very quickly in the color level, but had to spend a lot of time walking back and forth, which was annoying. If i had gotten the colors backwards and had to do it all over, i would have thrown my computer out the window.
in previous games, you had very creative ideas for characters and scenery which I enjoyed. in this game, the closest you came to with that was bees with curly stingers and maybe the politician bug.
If this game had come from anyone else, i would have liked it a lot. But knowing what you have done and what you still could do made me sad inside.
also, the peg games were annoying